ON THE EDGE OF TOMORROW, 2019-20

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BLENDING IN, 2019-20

2020 Juror’s Choice Award: Annual Juried Member’s Exhibition, Gallery B, Bethesda, MD

Interaction design, Processing, motion capture, live projection, 2019-20.

Collaboration with Billy Harris.

Blending In is a live-interactive projection installation, which can also be seen as a video. Blending In calls upon many cultural and religious influences of my youth. Audiences are invited to interact with the work, altering it with the included Web camera, operated through TouchDesigner.

Inspiration for this work is two-fold, coming from my frustrations with our current heated-political climate; and the rate at which our ecological climate is being altered and depleted by human dependencies on technology. The use of technology to make this work is self-referential, I am critical of my own deepening dependence on technology across my personal and professional lives.

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VELOCITY, 2019

TouchDesigner, Cinema 4D, virtual reality motion graphic, 2019: 

https://vimeo.com/377467100

Velocity is an immersive, interactive experience that encourages users/audiences to think critically about their presence across virtual and augmented spaces. Unaware, wearers are tracked, informing the visual system they are experiencing. Velocity uses motion-tracking sensors to monitor a VR headset wearers’ movement, creating an immersive and self-contained, closed loop-particle system experience.

This work pulls people out of the experience and consciousness of being observed — referencing notions of the “Other”, human and digital surveillance, and omnipotence — without knowing their own movements inform their experience. Users are immersed in a responsive and generative particle system to gain a sense of greatness compared to their autonomy and scale.

I recently designed this work, in part to explain to my students how an immersive but visually-simple design can engage audiences to consider a variety of critical topics. We discussed that beautiful-creative work is irrelevant if you cannot reach art participants without clear, conceptual ideas. The value of discussion and impact takes precedence over-idealized “prettiness” or art.   

STUMBLING BACK, 2019

Laser cut vellum, cut vinyl, data visualization, 2019.

Stumbling Back is a historically-accurate data visualization. Each vellum panel is seared and cut to indicate the exact geolocations (addresses) of Jews taken from their homes in Berlin, Germany and sent to Nazi Concentration Camps during World War II. Small squares indicate the abundance of people taken from one or neighboring addresses.

Light shines through cut elements from the most densely affected neighborhoods, representing the loss from those communities but also a beam of hope passing through. accurate data visualization. Each vellum panel is seared and cut to indicate the exact geolocations (addresses) of Jews taken from their homes in Berlin, Germany and sent to Nazi Concentration Camps during World War II. Small squares indicate the abundance of people taken from one or neighboring addresses.

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HEAT SINK / 44+17 ELEMENTS, 2019

Live-Video Projection, Motion Interaction, TouchDesigner, 2019

Heat Sink is an interactive video installation that calls upon the cultural and religious influences of my youth. Audiences are invited to interact with the work, altering it with the included Web camera.